Rustling String & Hashmap

fn string_slice(arg: &str) {
    println!("{}", arg);
}
fn string(arg: String) {
    println!("{}", arg);
}

fn main() {
    string_slice("blue");
    string("red".to_string());
    string(String::from("hi"));
    string("rust is fun!".to_owned());
    string("nice weather".into());
    string(format!("Interpolation {}", "Station"));
    string_slice(&String::from("abc")[0..1]);
    string_slice("  hello there ".trim());
    string("Happy Monday!".to_string().replace("Mon", "Tues"));
    string("mY sHiFt KeY iS sTiCkY".to_lowercase());
}

Rust Hashmap 1 Exercise

    use std::collections::HashMap;

    let mut scores = HashMap::new();
    scores.insert(String::from("Blue"), 10);

    scores.entry(String::from("Yellow")).or_insert(50);
    scores.entry(String::from("Blue")).or_insert(50);

    println!("{:?}", scores);

Rust Hashmap 3 Exercise

use std::collections::HashMap;

// A structure to store team name and its goal details.
struct Team {
    name: String,
    goals_scored: u8,
    goals_conceded: u8,
}

fn build_scores_table(results: String) -> HashMap<String, Team> {
    // The name of the team is the key and its associated struct is the value.
    let mut scores: HashMap<String, Team> = HashMap::new();

    for r in results.lines() {
        let v: Vec<&str> = r.split(',').collect();
        let team_1_name = v[0].to_string();
        let team_1_score: u8 = v[2].parse().unwrap();
        let team_2_name = v[1].to_string();
        let team_2_score: u8 = v[3].parse().unwrap();


        scores.entry(team_1_name).and_modify(|e| {
            e.goals_scored += team_1_score;
            e.goals_conceded += team_2_score;
        })
        .or_insert_with_key(|name| Team {
            name: name.to_string(),
            goals_scored: team_1_score,
            goals_conceded: team_2_score,
        });

        scores.entry(team_2_name).and_modify(|e| {
            e.goals_scored += team_2_score;
            e.goals_conceded += team_1_score;
        })
        .or_insert_with_key(|name| Team {
            name: name.to_string(),
            goals_scored: team_2_score,
            goals_conceded: team_1_score,
        });

      
        // TODO: Populate the scores table with details extracted from the
        // current line. Keep in mind that goals scored by team_1
        // will be number of goals conceded from team_2, and similarly
        // goals scored by team_2 will be the number of goals conceded by
        // team_1.
    }
    scores
}

#[cfg(test)]
mod tests {
    use super::*;

    fn get_results() -> String {
        let results = "".to_string()
            + "England,France,4,2\n"
            + "France,Italy,3,1\n"
            + "Poland,Spain,2,0\n"
            + "Germany,England,2,1\n";
        results
    }

    #[test]
    fn build_scores() {
        let scores = build_scores_table(get_results());

        let mut keys: Vec<&String> = scores.keys().collect();
        keys.sort();
        assert_eq!(
            keys,
            vec!["England", "France", "Germany", "Italy", "Poland", "Spain"]
        );
    }

    #[test]
    fn validate_team_score_1() {
        let scores = build_scores_table(get_results());
        let team = scores.get("England").unwrap();
        assert_eq!(team.goals_scored, 5);
        assert_eq!(team.goals_conceded, 4);
    }

    #[test]
    fn validate_team_score_2() {
        let scores = build_scores_table(get_results());
        let team = scores.get("Spain").unwrap();
        assert_eq!(team.goals_scored, 0);
        assert_eq!(team.goals_conceded, 2);
    }
}